betatrash Posted April 23, 2019 Posted April 23, 2019 (edited) Known issue, just though I'd add some input. Here's an illustration of an issue which occurred while flying the A-10A Instant Action mission. Track was not recorded. It appears as though the AI for the A-10A wingman somehow became 'disconnected' from the engine, possibly due to invalid input/parameters. It began dropping while nearly level, nose up slightly, as if it'd lost power or control, and bounced straight back up just before it hit the ground. This may have been due to some sort of check, which corrected its position when detecting a crash condition. It then did this a second time, but then became 'stuck', hovering at a 40-50 degree vertical position at the top of the second incline (as if its position were corrected a second time). But then something failed further, and it just hung there for 30 seconds, while I circled it, then continued moving, cycled back a bit and dropped, then went about its business as usual. Maybe he thought he was flying an AV-8B, hence the hovering and vertical flight level changes. :D Of note is that the aircraft's orientation did not change (became stuck) as it was performing the 'bouncing' maneuver (sorry, not sure what the technical term for that is in the Air Force). You could say it appeared exactly as though he'd lagged out, but this was in SP not MP. In a previous mission, the AI wingman simply crashed into the side of a hill as he was following on my 5 oclock in formation, but lagging behind. This has happened several more times now. edit: Just found the *.trk file location, but it only includes the last mission. I recorded 3 track files showing various AI maneuvers which just don't hold up to physics. One in which the AI wingman was janking like crazy, performing 90 degree turns, flying sideways, lifting up/down, etc... Another in which they 'skip' as if a rock would skip across a pond, hopping up and down, for several kilometers, and another which shows a steep rise then instant drop. I actually got the AI to bounce off the ground again. This time they bounced at an angle different than they fell, but I forgot to save the track. Thought it would be saved as last mission, but it wasn't. Edited April 25, 2019 by betatrash
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