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Posted (edited)

I've come across a problem with the Launch bar and hook bypass switches in the hornet. i have them programed to two 2 position toggle swithes in my home cock pit via DX button inputs. when the aircraft is cold and dark they function as intended mirroring the toggle in my pit. when the aircraft is started they funtion as if i am using a pushbutton were as i have to turn the switch off and on to toggle in the game. i have attached a video to help clarify if needed. any help would be greatly appreciated.

 

https://youtu.be/O-pgCbjPv3U

 

the following is the code from the original file and as i understand it they should toggle correctly

{ down = gear_commands.LaunchBarSw, up = gear_commands.LaunchBarSw, cockpit_device_id = devices.GEAR_INTERFACE, value_down = 0.0, value_up = 1.0, name = _('Launch Bar Control Switch - EXTEND/RETRACT'), category = {_('Left Vertical Panel')}},

--

{ down = cptlights_commands.HookBypass, up = cptlights_commands.HookBypass, cockpit_device_id = devices.CPT_LIGTHS, value_down = 1.0, value_up = 0.0, name = _('HOOK BYPASS Switch - FIELD/CARRIER'), category = {_('Left Vertical Panel')}},

cold and dark.trk

ready on the ramp.trk

Edited by Bones1775
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