Freudi Posted June 29, 2019 Posted June 29, 2019 Hello, There have been many times in multiplayer when I am on approach, and an aircraft has spawned on CAT 3, when CAT 4 is unoccupied - hence needlessly blocking the carrier. I understand the need to have aircraft spawn on the CATs, as there is limited space on the carrier deck. I would suggest two possible modifications. 1) Make CAT 3 the "only if necessary" spawn point. Only when all of the other CATs are occupied should an aircraft spawn on CAT 3. 2) Remove CAT 3 as a spawn point altogether. Would appreciate feedback on this suggestion. Thanks, Félix
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