Arrow206 Posted September 30, 2019 Share Posted September 30, 2019 I have two questions regarding the add on aircraft I'm working on. 1) How do I program bomb bay doors to open? I have the doors animated correctly with arg (26) They work in modelviewer and a have a keyboard key designated for them, but nothing happens in the sim. 2) Why doesn't the afterburner flame circle show up in my aircraft? I have the dds texture in my textures folder - the long flame looks fine but no afterburner_circle is visible. When I look at the coding in afterburner.lua I see it defined and my textures are using the same names. Thanks for any help here. Link to comment Share on other sites More sharing options...
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