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afterburner and bombay questions


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I have two questions regarding the add on aircraft I'm working on.

 

1) How do I program bomb bay doors to open? I have the doors animated correctly with arg (26)

They work in modelviewer and a have a keyboard key designated for them, but nothing

happens in the sim.

 

2) Why doesn't the afterburner flame circle show up in my aircraft? I have the dds texture in my

textures folder - the long flame looks fine but no afterburner_circle is visible. When I look at

the coding in afterburner.lua I see it defined and my textures are using the same names.

 

Thanks for any help here.

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