TheHighwayman Posted October 6, 2019 Posted October 6, 2019 Hello, I am building a mission that includes an encounter with a "tic-tac" UFO. When I initially placed the object, I was able to test it flying at Mach 5. Once I proceeded to build the rest of the mission, it no longer worked as originally placed. Obviously it is a modded object, so it may be difficult to get it to behave as it should. However, I'd like to know if there is a trick to get the darn thing to fly at the rate of speed I require for portions of the mission. Can I introduce a script or some other method to ensure reliable functioning of the UFO? Thanks for the help. File attached. Tic Tac here: https://www.digitalcombatsimulator.com/en/files/3305900/?sphrase_id=19819930Starlight Ambush.miz
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