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Posted

IS there a way, how to force AI aircraft to drop fuel tanks if they are empty, or when the fighter needs to akcelerate to chase a target? It is quite sad to see them fighting with draq around Mach 1, if they are able to broke Mach 2 without them...

Posted

I don't think you can, thought which aircraft is having the issue and in what situation?

 

 

I can't think of many fighters that would be so encumbered by drop tanks and if they were, the reason would probably be excessive drop tanks. It's rare to need 3 tanks for example, even on something like the F-18.

Awaiting: DCS F-15C

Win 10 i5-9600KF 4.6 GHz 64 GB RAM RTX2080Ti 11GB -- Win 7 64 i5-6600K 3.6 GHz 32 GB RAM GTX970 4GB -- A-10C, F-5E, Su-27, F-15C, F-14B, F-16C missions in User Files

 

Posted

Typical situation is CAP mission with F-4 or F-5. They have external tanks for longer endurance. If they are detecting target or radar signals from assigned area - they start to climb to hi level and accelerate at full power. With the tanks they are slow. They are dropping them when they get close and start dogfighting.

Posted

I see, the F-5 could be a problem. The F-4 should have better endurance, and I don't think it needs more than 2 tanks in most situations.

 

 

The only thing that comes to mind is swapping the AI when they start to engage, so for example, you have a CAP flight with fuel tanks. When they detect something and start to attack, remove the CAP flight and spawn in a copy without fuel tanks.

 

 

This can be done with triggers, but it won't be exact.

Awaiting: DCS F-15C

Win 10 i5-9600KF 4.6 GHz 64 GB RAM RTX2080Ti 11GB -- Win 7 64 i5-6600K 3.6 GHz 32 GB RAM GTX970 4GB -- A-10C, F-5E, Su-27, F-15C, F-14B, F-16C missions in User Files

 

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