Onto Posted December 15, 2019 Posted December 15, 2019 Hi, I noticed that the rendering distance of ground units and the ground itself is limited with the TGP. So I did a bit of googling and stumbled on some interesting settings you could edit in the graphics.lua and so on. I am not quite sure now. Is the rendering distance really limited to 80km? (https://steamcommunity.com/app/223750/discussions/2/1693795812311982846/) objects = {5000, 80000}; mirage = {3000, 20000}; surface = {20000, 80000}; lights = {200, 80000}; Is it possible to make ground units visible beyond 80km? Or is there any work around for that?
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