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Different modes for the U22/a. How are they modeled?


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Hi.

 

I'm wondering how Heatblur coded the different modes for the U22/A ECM pod, given DCS limitations in simulating proper ECM. Specifically, the active jamming modes.

 

The manual states that there's a difference in sensitivity, and in game if you set the bandwidth mode to K, "MOTVERK" continously lights up, so there's a difference.

 

Will we get a more fleshed out ECM page in the Viggen manual in the future if there's a real difference in how effective it is in game, or will we at least have a note saying that the different modes don't make a difference?

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