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Why don't Wags create a VR map for better fps?


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Posted
I think some did get a boost in VR a few months back when that was going on - myself included.

It was not huge but was nice at the time.

 

I definitely saw a boost between 2.5.4 and 2.5.5. Not sure if it was an improvement over 2.5.3 though, because they definitely broke something in 2.5.4.

EVGA Z690 Classified, Intel i9 12900KS Alder Lake processor, MSI MAG Core Liquid 360R V2 AIO Liquid CPU Cooler, G.SKILL Trident Z5 RGB Series 64GB DDR5 6400 memory, EVGA RTX3090 FTW3 Ultra 24GB video card, Samsung 980PRO 1TB M2.2280 SSD for Windows 10 64-bit OS, Samsung 980PRO 2TB M2.2280 SSD for program files, LG WH14NS40 Blu-Ray burner. HOTAS Warthog, Saitek Pedals, HP Reverb G2. Partridge and pear tree pending. :pilotfly:

Posted

@OP yeah when I first got started I used to think the same thing. I agitated for a "water" map with nothing but that, and it sounds like that's more or less in the works. Did most of my missions on the NTTR map, which I found a little faster in VR (and it's beautifully done, deserves more love than it gets imo).

 

But I'm coming around to the idea that the action is on the motherboard. Overclock or upgrade your CPU, get a fast SSD. Upgrade to 32gb of RAM. Keep it all cool. Having done those things, I've found the difference between one map and another to be negligible.

 

VR is not an inexpensive hobby. Is what it is. All I can say is, you don't have to worry as much about the GPU as you might think; you just need enough for your headset. Get your mobo sorted. And yeah, forget about shadows, and dial down your vis range settings. There's not enough CPU on the consumer market to choke everything down. Not in VR.

Ryzen 5600X (stock), GBX570, 32Gb RAM, AMD 6900XT (reference), G2, WInwing Orion HOTAS, T-flight rudder

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