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Hello,

 

3F36xDp.png

 

Is it possible to add for each plane a layer such as the decal one ? A texture that just past over the paint like the bort number in the screenshot above that allow us to place a decal everywhere we want on the plane ?

And is it possible to describe several skin with only one description.lua ?

 

I ask this for virtual squadron skin use. As we are forced to duplicate the same skin for each pilots to only change some details (noseart, name, ...), it can quickly take some place on hardrive for so little modification (little but important for lot of people).

 

It would be great to be able to create a generic skin like the one in the picture. And then to be able to set some noseart files in the skin folder that can be placed over the generic skin with the description.lua (just like how the bort number work for now).

 

So we would have in one folder :

- One generic skin

- One files for each pilots of a squadron

- The description.lua with all those skin described in it (generic, pilot1, pilot2, ...)

 

This would give 1 skin folder for all the skin of a squadron. That would take less HDD space. And this could be really interresting for warbirds as WW2 planes from one squadron are quite similar. Some have almost just noseart and bort number difference.

 

Thanks.

 

Ps: I know a decal is not as nice as a noseart placed directly in the main skin file (but it is still quite good quality). I ask this to limit the size of the skin files. By using a method like this, to add one skin in your squadron, you would just need to add one file and replace the description.lua with an updated one. You wouldn't need to download a complete skin. Same if the squadron want to update some personnal skin. You just need to download few files and a description.lua. Not complete skins.

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