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Posted

I didn't find a post that alludes to anything like this on a search - although I admit I could have missed it.

 

Is there a way to create an effect of machine gun fire and / or explosions during a mission - without necessarily having enemy units fire directly at one another or setting them to invulnerable? I'd like to try to create a "battlefield" effect as seen from the air, with tracer fire and explosions going on, for a mission I'm building, but can't figure out how to do it without setting the ground units to invulnerable - which is something I don't want to do considering that the enemy ground units are targets for the mission.

Posted

You can create explosion with trigger zones. Place the zone, then add a trigger with the ACTION "EXPLOSION". Choose the zone to explode, the altitude, and the amount of TNT (VOLUME).

 

 

For gun fire you can use the Advanced Waypoint action Fire at point. It doesn't work with infantry, but it should with machine gun armed vehicles.

Awaiting: DCS F-15C

Win 10 i5-9600KF 4.6 GHz 64 GB RAM RTX2080Ti 11GB -- Win 7 64 i5-6600K 3.6 GHz 32 GB RAM GTX970 4GB -- A-10C, F-5E, Su-27, F-15C, F-14B, F-16C missions in User Files

 

Posted
You can create explosion with trigger zones. Place the zone, then add a trigger with the ACTION "EXPLOSION". Choose the zone to explode, the altitude, and the amount of TNT (VOLUME).

 

For gun fire you can use the Advanced Waypoint action Fire at point. It doesn't work with infantry, but it should with machine gun armed vehicles.

 

OMG - I completely forgot about that. Yes, that would work great - thanks for reminding me of this.

 

One further question though: would this also work for artillery and tank rounds? That would solve the random battlefield explosions also.

Posted

Yes. It even works with ships. And you can set a radius so the shots land randomly in the radius entered (within the constraints of the gun accuracy).

Awaiting: DCS F-15C

Win 10 i5-9600KF 4.6 GHz 64 GB RAM RTX2080Ti 11GB -- Win 7 64 i5-6600K 3.6 GHz 32 GB RAM GTX970 4GB -- A-10C, F-5E, Su-27, F-15C, F-14B, F-16C missions in User Files

 

Posted
Yes. It even works with ships. And you can set a radius so the shots land randomly in the radius entered (within the constraints of the gun accuracy).

 

 

Awesome - thanks so much.

Posted

Okay, some more info on this and more questions.

 

I've done the Fire at Point on the Advanced WP Action, and it works... except for one problem. Even if I set the Point at only a couple hundred feet across with no enemy targets within the radius, the friendly ground units will still fire on the enemy units even if they are outside that radius.

 

I need them to simply shoot - preferably not at any target at all if I can get it to work that way.

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