ChuckIV Posted August 5, 2020 Posted August 5, 2020 Hi Everyone, I was hoping you could suggest some solutions for my stuttering mission that I'm creating... I suspect two things that are causing the stuttering... First, I have numerous SWITCHED CONDITIONS in my mission that may be causing stuttering in-game. The switched conditions are used to turn off Group AI in zones assigned to those units. I start the mission with turning OFF all Groups' AI. Then, as enemy units enter their zones, their AI turns ON. These are mainly AAA units, but there are a few other vehicles/ground units. So, my guess is that with sooooo many switched conditions, this may cause some stuttering. Secondly, I wrote a simple MOOSE.lua file to spawn all the aircraft in the mission. They are all set to REspawn on landing, engine shutdown, and I use the CLEAR function set to 60 seconds for all aircraft. I suspect the ongoing spawning is causing stuttering as well. ANY suggestions you have to help with my stuttering would be most welcomed!! BTW, I have a new system, i9 CPU, 2080Ti card, 32 GB of RAM and very fast internet speed. Thanks for your help Everyone, ChuckIV "Never in the field of human conflict was so much owed by so many to so few." Winston Churchill SYSTEM: Processor - Intel® Core i9-9900KF CPU @ 3.60GHz 3600MHz water-cooled Installed memory (RAM) - 32.0 GB 64-bit Operating System, x64-based processor Windows 10 & DCS on SSD Video Card - water-cooled NVIDIA GeForce RTX 2080 Ti Internet: Cable 200Mbps 12Mbps
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