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It seems to me that a very large portion of the bugs and complaints raised in these forums regard lighting. It also seems that whenever a patch fixes a lighting issue for some people, it simultaneously breaks the lighting for others. To bright for one user is not bright enough for another and so on.

 

Common complaints include,

 

  • cockpit backlighting to bright/dim
  • MFD/DDI type displays too bright/dim.
  • Cockpit interior (shadows) way too dark compared to outside. (particularly prevalent in the VR world)
  • Player Aircraft external lighting too bright/dim
  • AI aircraft (especially tankers) external lighting too bright/dim
  • Ambient night lighting too bright dim.
  • Often the cockpit adjustments are not functional or not linear meaning if they are too bright the lowest setting is still to bright.

 

Without editing obscure lua files and applying trial and error to the results, the only brightness adjustment is the gamma setting.

 

So, to account for the different hardware of users, I request an advanced lighting options page that would include sliders for:

  • Cockpit shadows
  • Cockpit/instrument backlighting
  • External Lighting
  • Ambient Lighting/gamma

 

Or at the very least include these settings as options in a clearly defined "saved games" lua that does not break MP integrity.

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