Jump to content

River Textures: Proposal for "dynamic" looking river valleys


Recommended Posts

Posted

<did a quick search - don't think this has been discussed before>

 

 

I've been doing a lot of back country flying on this map and one thing that I've always wondered about is the textures applied to rivers and streams.

 

It appears as though there is only one texture for the surface of all streams and rivers and when that stream is coming down a hill or a cliff face it still has the same mildly rippled appearance.

 

Does the map data define planes for for each part of the stream that is drawn? If you have the relative slope of the plane is it possible to apply a different texture map to the surface, say rippled, mild rapids, moderate rapids, whitewater or water fall depending on the slope value?

 

Just flying over the water surfaces on the Syrian map today has made me all wistful for more realistic water in the Caucasus back country I guess. The Mediterranean in Syria looks awesome - the way I remember it.

 

Caucasus is still on my short list of favourite maps though. :)

 

 

$0.02

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...