zzzztj Posted December 14, 2020 Posted December 14, 2020 Hi All, So wierd graphic problem if my horizon is straight and level everything is fine, however if I tilt right the scenery 'bends' either up or down or visa versa so I get something like / - \ if I'm turning right, or \-/ if turning left (I think i got this the right way round) Running Nvidea surround but I've just tested it without and have the same problem. I've tried all combinations of screen layouts , aspect ratios etc but nothing changes it. Other than this is runs amazingly. Any ideas? Thanks in advance.
xoxen Posted December 17, 2020 Posted December 17, 2020 Switching from "3 cameras" to "1 camera" as the cockpit lua should solve your problem. 3 cameras are OK if you have the two outer displays 45 deg in relation to the center one. But it eats up more FPS. 1 camera has a fisheye effect on the outsides and you migh need to adjust your Field of view (FOV). Xoxen AMD Ryzen 7 5800X3D, MSI MPG X570 Gaming Plus, 64GB Crucial Ballistix DDR4-3600 CL16, Asus TUF Gaming RTX 4080 OC, Windows 11 64bit Home Premium, TrackIR 5 with TrackClip: Pro!, Virpil MongoosT-50CM3 Base + TM Warthog Stick + 7cm extension + WINWING Orion 2 with F-15EX grips, Cougar MFDs with 8" displays, Saitek Rudder Pedals, Samsung Odyssey G9 49" 5120x1440 @120 Hz
Recommended Posts