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Posted

Hi,

 

I'm new to Mission Editor and scripting so likely I've done something very dumb.  I have a script that adds a UH-60A to a ship.  The helicopter takes off and then lands on the same ship.  When run against a Perry or Ticonderoga, the helicopter lands without crashing.  The UH-60A always crashes (by tipping forward) when landing on an Arleigh Burke.

Any thoughts would be most welcome.

The landing waypoint looks like this:
 

                [3] = 
                {
                    ["action"] = "Landing",
                    ["linkUnit"] = shipId,
                    ["helipadId"] = shipId,
                    ["alt_type"] = "BARO",
                    ["alt"] = 40,
                    ["x"] = 0,
                    ["y"] = 0,
                    ["speed"] = 41.666666666667,
                    ["task"] = 
                    {
                        ["id"] = "ComboTask",
                        ["params"] = 
                        {
                            ["tasks"] = 
                            {
                            }, -- end of ["tasks"]
                        }, -- end of ["params"]
                    }, -- end of ["task"]
                    ["type"] = "Land",
                    ["ETA"] = 2470.7304609637,
                    ["ETA_locked"] = false,
                    ["name"] = "DictKey_WptName_977",
                    ["formation_template"] = "",
                    ["speed_locked"] = true,
                }, -- end of [3]    

  


13 second video showing the problem I have.  

 

Helo Circle.miz AddHelo.lua

BlueFinBima

Latest Helios Virtual Cockpit Team version of Helios can be found on Github

BlueFinBima Helios YouTube

Posted (edited)

Checked this again with the SH-60B and confirmed that this helicopter lands without crashing, so problem is only with the UH-60A.  Any thoughts/comments would be appreciated. 
I have also tried with the Kiowa and it did not show a problem, so I have concluded that this is a problem exclusively for the UH-60A and the Arleigh Burke.

Edited by BluFinBima
Adding information

BlueFinBima

Latest Helios Virtual Cockpit Team version of Helios can be found on Github

BlueFinBima Helios YouTube

Posted

I'm still not ruling out a rookie error, but I thought I'd update this due to the weirdness of my latest findings.  Same script for every helicopter.  Each UH-60A takes off from a different ship and lands on a Super Carrier (the same carrier).  All helicopters land successfully, except for the two originating from Arleigh Burke class ships.  These two immediately land and tip forward.  They don't actually crash this time, and their rotors continue to turn.

 

Any thoughts on what might be going on?

 

    

BlueFinBima

Latest Helios Virtual Cockpit Team version of Helios can be found on Github

BlueFinBima Helios YouTube

Posted

Final update in case someone stumbles on this thread in future years.  I finally got the UH-60A to land on an Arleigh Burke when it takes off from a Perry class ship, so it is possible.  My best guess is that it might be something to do with the angle of the landing pad on the Arleigh Burke which gives the UH-60A some enduring property.  My reason for thinking this is that when the UH-60A takes off from the Arleigh Burke, the wheels are flat on the deck and when it successfully lands from another class of ship, the tail wheel is sunk into the deck and the front wheels are floating in mid air.
I've wasted too much time on this.  The best fix from my perspective would be an updated higher polygon SH-60B, but this investigation has taught me a little about scripting a mission so worth the effort.   

Takeoff.png

Landed.png

BlueFinBima

Latest Helios Virtual Cockpit Team version of Helios can be found on Github

BlueFinBima Helios YouTube

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