bdromeira Posted March 8, 2021 Posted March 8, 2021 Hi everyone! I am opening this topic because I have been thinking about the possibility of assembling a motion simulator with 2 DOF to simulate 2 single aspects of flight, in DCS: 1) the slip 2) the positive and negative G This motion simulator should only aim at cueing me about the neutral G in the aircraft, that is, whenever I am turning to the right and slipping to the left, the seat should tilt to the left, and conversely. On the other hand, the seat should lean backwards (but not much) if the pilot is facing >1 G, then be leveled at 1G, and tilt forward at <1 G. As I mentioned, whenver the seat is leveled it means wheter I am flying straight (no wind), or that I am turning levelled with the correct ruder input. I believe such input from the seat will be much more realistic than the unnatural tilting of the seat to the inside of the turn when the G is in fact to the outside. Has anyone tested this configuration before? Also, does anyone know which software should I use to configure this feedback from the simulator? (as a side note, I have no skills in programming...) Thank you for your comments in advance! i5-9400F | GTX 1660Ti | 16gb RAM | 500gb SSD | TrackHat | TM 1600M Hotas + Pedals
Recommended Posts