DroptheHammer Posted March 13, 2021 Posted March 13, 2021 Hello all, I'm trying to improve the viewer quality of people watching on standard 16:9 displays for when I fly in VR using the HP Reverb G2. There are many options such as the OpenVR Capture Source for OBS and the Game Capture as well as Mirroring the Steam Mirror.exe or WMR Display Output. With so many options it's hard to find a combination of high res, smooth and correct size. Also, we still have yet to see an Image Stabilization for VR similar to Oculus for the WMR platform... Today Mine is setup using Game Capture source in OBS, to capture the DCS.exe Window on the desktop, then I use a transform to take the center portion at the 16:9 aspect within a bounding box and allow that to cover the entire canvas of my OBS. Below are my screenshots, please share yours! Thanks, Slash621 1 New Setup : 13900K, Asus ROG Strix 4090, 64GB of DDR3600C14, 4x 2TB ADATA NVME, HP Reverb G2, Virpil Alpha on WarBRD, Virpil TM3 throttle, Monolith External Amp, DT 1990 Pro Headphones & TrackIR v5 Old Setup: 12900KS @ 5.5 , EVGA FTW3 Hybrid 3090, 64GB of DDR3600C14, 4x 2TB ADATA NVME, HP Reverb G2, Virpil Alpha on WarBRD, Virpil TM3 throttle, Monolith External Amp, Philips X2HR Headphones & TrackIR v5 Old Old Setup: 9900KS @ 5.2, EVGA FTW3 3090. 32GB of DDR3866, 3x 1TB ADATA NVME
joseridingclub Posted March 22, 2021 Posted March 22, 2021 I actually capture the WMR window. works well for me. I use obs ndi to a second pc to offload some of the work
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