Kappa Posted April 15, 2021 Posted April 15, 2021 As CL says: MP. A client's game will crash if they try to open the F10 map after a markup or shape object has been added via the scripting engine - fixed. In deeds clients does not crash anymore and shapes are created correctly using trigger.action.arrowToAll() and trigger.action.circleToAll() The only proble seems to be that arrows are bounded to the view and if you scroll the map after creating an arrow it will move from its position following the view. This does not happens with circles. -- [sIGPIC][/sIGPIC] 36° Stormo Virtuale - Italian Virtual Flight Community www.36stormovirtuale.net
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