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Development Issues: CTLD 2.7 edition

1) Ground units no longer self drive to directed points. Units get close but stop short.

2) M109 has no targeting system like all other artillery units. The lack of targeting system appears to be an oversight for 2 years now.

3) Changing ammunition in Tanks should not be instantaneous, if ammunition is loaded in the barrel, changing ammunition should take an 7-9 second cycle.  

4) Ammunition in the Semi-ready rack should be able to move to the ready-rack with a time cycle per round. Typically the same time per round as loading.

5) Ammunition RE-Arming from a truck should not re-start if the cycle is interrupted, the ammunition is not loaded in blocks, it is loaded one by one.

6) 2.7 has made tall grass in some areas to slow tracked vehicle to 12 MPH,  this should not happen.

7) Fences and wall are destructible on the Caucuses but not on Syria and the Persian Gulf.  Wall and fences should be vulnerable to Armored breaches.

😎 Infantry personal are stopping vehicles from passing, vehicles should be able to run over and kill infantry. Infantry should not be used as a road block.

9) Vehicles should be able to push other vehicles out of the way, a three ton Humvee should not block a 60 ton tank.

10) Personnel carriers should be able to carry personnel. Special modified programming should not be necessary.

11) Grouping vehicles on F10 while playing should be made available.

12) Gun stabilizers should be on by default.  They should only be off if damaged.

13) Gun recoil does not effect the tank gunsight, the tank gunsight is not attached to the gun. The gunsight is attached to the tank turret and stabilized.

14) Gun recoil effects the commanders guns as these gun sights are on the gun.

15) Tanks can typically charge through a one story building, anything taller will collapse on the tank and prevent movement.  Light poles, trees and parked cars will not slow a modern MBT.

16) Aircraft parked on the ramp should not survive a 120mm tank round hit, nor any other high caliber round.

17) Parked aircraft should not survive a tank collision.

18) Walls should be destroyed by gunfire, presently most walls are indestructible. All obstacles can be breached.  Obstacle are normally reinforced by military fires.

19) Amphibious vehicles now drive at 2 knots while driven manually and 6 knots while driven by the AI.  6 mph should be both.

20) After the spy (Robert Hanson) gave the Soviet Union plans to the TOW missile, All NATO tanks changed their MBT laser rangefinders to 7500 meters.  When the Soviets found out, they changed their MBT laser rangefinders to 7500 meters as well.

21) All tanks have a 7.62 Co-axial machine gun.

22) The Merkava Tank has a 60mm mortar used by the commander.

My apologies for my abruptness,  I would have tried to be more gentle but my letter would have been much longer.

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