IIJG77_Kieran310 Posted April 27, 2021 Posted April 27, 2021 (edited) In the DCS mission editor trigger section exists an option to stop the smoke effect. Smoke can be triggered through LUA as such, trigger.action.effectSmokeBig(table vec3 , enum smoke preset , number density ) Does anyone know how to stop it from LUA? Or perhaps where I might find the files that list which functions the trigger editor accesses? Thanks Edited April 27, 2021 by IIJG77_Kieran310
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