Twwhitey Posted June 29, 2021 Posted June 29, 2021 So I've been dabbling in DCS Liberation, specifically establishing a dedicated server (on the same machine) to host the Liberation mission while I join from DCS client. (As I've read that hosting a dedicated server with appropriate DCS CPU affinity settings can net out some additional performance given how busy those missions can be...). Anyhow - when joining these "hosted" missions (I'm the only client/participant mind you) I'm finding that Vaicom pro (I have the paid-for PRO version with Realistic ATC comms, and Kneeboard plug-in etc.) isn't working. I'm able to use VA for non-DCS integrated stuff (I've got commands for full screen toggles, etc.) and I see that VA is recognizing my speech/commands however none of the DCS comms/integration is working. ATC commands, wingman commands, ground crew commands, etc. and also the new VCP Kneeboard aren't registering/working. The kicker is running the same exact missions locally (I have a few missions I've tried, one Liberation... others non-liberation related) - i.e. NOT hosted on a dedicated server - all the same attempts to work perfectly fine in VA/VCP so it appears to be something related to joining/running on a pseudo-multiplayer server. Now I HAVE confirmed I have the "Use with Multiplayer" option selected (see preference screenshots). Is there something I'm missing? or anything I need to do on the server? or in my DCS configuration or VCP preferences so enable this? Anyone have any thoughts? 1 i9-9900K @ 5.0GHz, ASUS ROG Z390 MAXIMUS XI HERO, ASUS GeForce RTX 2080Ti 11GB, 32GB DDR4 @ 3866MHZ, 1TB Intel 660P M.2 NVMe SSD, 1TB WD Black SN750 NVMe SSD, Oculus Rift S
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