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Posted

I’ve been working on a mission and trying to set something up and having no luck. I’m moderately familiar with the editor and scripting in generalĀ but pretty new to scripting in DCS.

Ā 

My goal is to have a cargo object appear at a certain point in the mission, and to be able to fire triggersĀ when it’s been picked up, if it’s been destroyed, and when it’s delivered.

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Ā I didn’t see a way to hide a static object at runtime (looks like late activation may come later), but with the object in the world I could at least detect when it was destroyed or delivered. If I use the addStaticObject script command I can make the object appear when I want it to, but can’t detect the other stuff. Is there any way to achieve what I’m trying to do? Thanks in advance!

Posted

I looked at CTLD but got overwhelmed by how much stuff there is associated with it šŸ™‚Ā Is that the way to go? If it can already do everything I was hoping that would be amazingĀ 

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