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Posted (edited)

Hi all.

 

I'm not sure if this is a bug as yet but I cant seem to find a solution.

 

In multiplayer 

Normal cold starts, I load up with 2 x KMGU dispensers and Shturm's on the other 4 pylons.

Shturms work flawlessly however when I change to the Dispensers nothing happens when I hit the Fire button. Dispensers do not open.

 

In Mission Editor

If I do a "hot start" with the same weapons loadout I have no issues at all. I can use Shturms and then change to Dispensers and they open.

but if I do a "cold start" I have the same issue that I have in multiplayer.

 

I have uninstalled all mods, ran the Repair tool, tried several servers, changed control binds but no luck.

I had a mate test on a few different servers and he had no issues at all with the dispensers.

 

Lost ??

 

EDIT:

Just went to a server that had "Hot Start".

All weapons worked flawlessly.

So maybe something to do with my AUTO start.

Have tried manual start as well but still has not helped.

 

Others don't seem to have the same issue though so must be something screwy with my module.

Might delete module and re-install.

Edited by Striyka
added additional info
  • Striyka changed the title to KMGU Munitions Dispenser not working after cold start.
Posted

I have the same problem.

 

In missioneditor it works with cold start and with hot start but if I'm opening a server with the same mission, it doesn't work. 

I tried also preloads - same.

Posted
10 hours ago, Noodleholz said:

In missioneditor it works with cold start and with hot start

Weird.     In my Mission Editor "Cold Start" does not work for me.  

 

Hot Starts work fine in Multiplayer and Mission editor.

 

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