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Cover image for Feathers and Serpents mission, view from A-10CII cockpit looking back when crossing mountains and more airplanes following.

 

Co-operative mission featuring 4x A-10CII slots, 4x F/A-18 slots, 4x Su-25T slots, 2x MiG-21 slots, 2x A-10C (original) slots.
Likely runtime:  Default difficulty: 1-2 hours / Hard difficulty: 2 hours.

 

Version 1.35 download link (2021.10.09): https://www.digitalcombatsimulator.com/en/files/3318716/

 

Description
Fly your way down a valley dodging AAA fire, catch the SA-6 SAM convoy unawares and destroy the enemy tanks before they reach friendly forces while your fighter escort deals with the enemy fighters. Featuring two difficulty modes, toggleable from F10 radio menu. Mission difficulty can naturally also be tuned by changing load outs and roles of participating aircraft.


Recommended force
Default: 1-2x A-10CII, 1-2x F/A-18C (2-4 total)
Hard mode: 2-4x A-10CII, 2x F/A-18C (4-6 total)


Situation
Due to our pressuring efforts a SA-6 Kub SAM battery and accompanying support units have been pushed back from the front. This is an ideal situation for a strike while the battery is vulnerable to a low level attack under the cover of the valley.

The battery is moving southwest but is expected to make a 45 minute stop at a town marked with waypoint 3. We have judged this to be the best point for the strike.

 

Simultaneously we are making a push for Zugdidi from Senaki-Kolkhi with armored forces, however an enemy armor group has reportedly been sent to counter our attack. You are to provide support to our forces at if able after hitting your primary objective.

Keep aware, enemy air forces are operating in the area.

 

Blue briefing

 

FeathersAndSerpents-Briefing-001.jpg

 

Common information:

 

Take off from Nalchik. Fly low in valley to avoid SAM coverage, expect heavy AAA along the approach in particular around towns. Red smoke marker will be deployed once you get close enough to targets.

Make sure to stay under 10,000ft MSL (QNH 29.97) to avoid SAM coverage and warning off the SA-6 after you cross the mountain after WP2 Fence into the valley. Exceeding the ceiling is allowed for the attack run.

Finish mission by landing at friendly airbase Kolkhi.


A-10 / A2G strike units:

 

Your tasking is to destroy primary and secondary ground targets.

 

Primary Target


Execute low level guns/cluster bomb strike on five unit SA-6 convoy traveling south west on road, likely location WP3. The battery is escorted fore and aft by support groups. It is sufficient to destroy 4 of 5 primary targets*.

 

Secondary Target

 

Destroy a force of six T80 main battle tanks* traveling southeast from Achigvara (GH13) to Zugdidi (WP4 / GH31). Friendly M1A2 Abrams armor are also heading northwest from Chichu (GG38) due Zugdidi to occupy it.

Enemy SAM-sites are located around the valley and based in Sukhumi. Additionally two MiG-29A are known to be patrolling area near Zugdidi.
Nearest friendly SAMs are situated at Kolkhi airbase, draw the enemy fighters into these if lacking CAP support.


F/A-18 / escort units:

 

F/A-18 should provide escort for any A-10. Draw the attention of enemy defenses when possible to ensure strike package reaches it's target. Aid in taking out any remaining ground targets.

 

Primary Target


Perform rocket strike on a five unit SA-6 convoy traveling south west on road, likely location WP3. The battery is escorted fore and aft by support groups. It is sufficient to destroy 4 of 5 primary targets*.

 

Secondary Target


Employ mavericks to destroy a force of six T80 main battle tanks* traveling southeast from Achigvara (GH13) to Zugdidi (WP4 / GH31). Friendly M1A2 Abrams armor are also heading northwest from Chichu (GG38) due Zugdidi to occupy it.


*) On default difficulty.

On higher difficulty mode all primary targets must be destroyed and additional secondary targets have been introduced.

 

FeathersAndSerpents-Briefing-002.jpg

 

How you can help with building more missions

 

I'm happy to hear any feedback or experiences with the mission. Also love to see tacviews or videos of flights to understand peoples experiences better and keep improving missions further.

 

Thanks go to the AFH and DCS Finland  communities for their help with testing early versions of the mission.

Edited by DragonShadow
Styles.
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