DSplayer Posted November 6, 2021 Posted November 6, 2021 (edited) With 2.7.7, the JF-17's detection range has stayed relatively the same but holding and acquiring tracks beyond ~40nm in look up and maybe ~30nm in look down has significantly diminished compared to 2.7.6. Sometimes when you're trying to bug someone that has a track file built in TWS beyond ~40nm or in a look down, it doesn't stay bugged and you'll drop the track pretty quickly (even if the target is hot). I'm a bit curious to how accurate the radar is now compared to the real deal or if it even is supposed to act this way. Edited November 6, 2021 by DSplayer Discord: @dsplayer Setup: R7 7800X3D, 64GB 6000Mhz, Saitek/Logitech X56 HOTAS, TrackIR + TrackClipPro Resources I've Made: F-4E RWR PRF Sound Player | DCS DTC Web Editor Mods I've Made: F-14 Factory Clean Cockpit Mod | Modern F-14 Weapons Mod | Iranian F-14 Weapons Pack | F-14B Nozzle Percentage Mod + Label Fix | AIM-23 Hawk Mod for F-14
Napillo Posted November 20, 2021 Posted November 20, 2021 It appears so, Deka seems to be modeling radar more completely than any other airplane now, which gives it a bit of a disadvantage.
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