Ballantin Posted November 18, 2021 Posted November 18, 2021 I installed some liveries for the F18 and now my game does not start, it is stuck at 100% loading. I have now removed all the liveries and run the repair 2 times. Still same problem. Here is what the log says: 2021-11-18 11:03:04.656 INFO SOUND: Using 2 channels at 96000 Hz 2021-11-18 11:03:04.656 INFO SOUND: Channel layout: Headphones/Stereo 2021-11-18 11:03:04.678 INFO APP: gDescription: "NVIDIA GeForce RTX 3090" gVendorId: 4318 gDeviceId: 8708 gMemory: 24348 MB 2021-11-18 11:03:04.693 ERROR EDOBJECTS: Destruction shape not found AVIASHTAB_CRASH 2021-11-18 11:03:04.693 ERROR EDOBJECTS: Destruction shape not found GAZ-66_P_1 2021-11-18 11:03:04.693 ERROR EDOBJECTS: Destruction shape not found KAMAZ-FIRE_P_1 2021-11-18 11:03:04.696 ERROR EDOBJECTS: Object AV8BNA_AERO1D_EMPTY with id=299 already declared in table ContainerTable 2021-11-18 11:03:04.696 ERROR EDOBJECTS: Object M2KC_02_RPL541_EMPTY with id=603 already declared in table ContainerTable 2021-11-18 11:03:04.696 ERROR EDOBJECTS: Object M2KC_08_RPL541_EMPTY with id=604 already declared in table ContainerTable 2021-11-18 11:03:04.696 ERROR EDOBJECTS: Object M2KC_RPL_522_EMPTY with id=605 already declared in table ContainerTable 2021-11-18 11:03:04.696 ERROR EDOBJECTS: Object HB_F14_EXT_PHX_ALU with id=320 already declared in table MissileTable 2021-11-18 11:03:04.696 ERROR EDOBJECTS: Object X-59M with id=54 already declared in table MissileTable 2021-11-18 11:03:04.891 ERROR WEAPONSBASE: invalid cx data <weapons.missiles.MBDA_Mistral><./CoreMods/aircraft/SA342/SA342_Weapons.lua> 2021-11-18 11:03:06.405 WARNING LOG: 1 duplicate message(s) skipped. 2021-11-18 11:03:06.405 INFO EDCORE: (dDispatcher)enterToState_:1 2021-11-18 11:03:12.092 INFO UIBASERENDERER: Cannot load font [N:\Games\DCS World OpenBeta\dxgui\skins\fonts\]! 2021-11-18 11:03:12.092 INFO UIBASERENDERER: Cannot create font [N:\Games\DCS World OpenBeta\dxgui\skins\fonts\] size 0! 2021-11-18 11:03:13.846 ALERT Dispatcher: Error starting Game GUI: [string "./Scripts/Input\Data.lua"]:50: attempt to index local 'res' (a nil value) 2021-11-18 11:03:13.848 INFO EDCORE: (dDispatcher)enterToState_:2
ED Team maximov Posted November 18, 2021 ED Team Posted November 18, 2021 Rename the DCS.openbeta folder from Saved Games to any name (for a backup) and run the repair 1
Ballantin Posted November 18, 2021 Author Posted November 18, 2021 All shorted out. I first restored the backup of Saved Games/Config and that solved the problem. Doing a little more digging I also remembered that trying to solve a binding problem I modified some diff.lua files. I also emptied the disabled.lua file. THIS ONE was the problem. Apparently an empty file is worse than no file Restored that file, cleaned up the diff.lua files again to fix the binding problem and all working as expected now! 1
ED Team maximov Posted November 18, 2021 ED Team Posted November 18, 2021 I'm glad you managed to solve this problem
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