lhsmithnet1 Posted December 31, 2021 Posted December 31, 2021 According to various sources from here and other places, PH ACT is supposed to follow commands from the awg 9 until it sees something. In my experience, this is not the case. It launches, and points towards the general direction but never follows commands from the WCS, like a pulse lock. Thoughts?
DSplayer Posted December 31, 2021 Posted December 31, 2021 4 hours ago, lhsmithnet1 said: According to various sources from here and other places, PH ACT is supposed to follow commands from the awg 9 until it sees something. In my experience, this is not the case. It launches, and points towards the general direction but never follows commands from the WCS, like a pulse lock. Thoughts? This is due to limitations within DCS. The engine and API cannot do something as complicated as the missile falling back to the AWG-9 if it doesn't see anything. Discord: @dsplayer Setup: R7 7800X3D, 64GB 6000Mhz, Saitek/Logitech X56 HOTAS, TrackIR + TrackClipPro Resources I've Made: F-4E RWR PRF Sound Player | DCS DTC Web Editor Mods I've Made: F-14 Factory Clean Cockpit Mod | Modern F-14 Weapons Mod | Iranian F-14 Weapons Pack | F-14B Nozzle Percentage Mod + Label Fix | AIM-23 Hawk Mod for F-14
lhsmithnet1 Posted December 31, 2021 Author Posted December 31, 2021 8 hours ago, DSplayer said: This is due to limitations within DCS. That's what I thought, thanks
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