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I can't figure out how to properly model and code aircraft external lights that work.  I have copied coding from other  aircraft ( both ED made and add-ons) and used the same naming, arguments and  connector names.  They do not even work in ModelViewer.    The visibility args don't show up but they are coded in 3DS Max.

When I look at other aircraft in ModelViewer, they have args but some have no indication of connectors. Lights show up as emanating from odd looking spheres and cones that I can't duplicate in Max.  Others show up as little boxes with crosses.  

Help anyone?  I have spent a lot more time on this than I care to admit.  Thanks.

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