Arrow206 Posted January 2, 2022 Posted January 2, 2022 I can't figure out how to properly model and code aircraft external lights that work. I have copied coding from other aircraft ( both ED made and add-ons) and used the same naming, arguments and connector names. They do not even work in ModelViewer. The visibility args don't show up but they are coded in 3DS Max. When I look at other aircraft in ModelViewer, they have args but some have no indication of connectors. Lights show up as emanating from odd looking spheres and cones that I can't duplicate in Max. Others show up as little boxes with crosses. Help anyone? I have spent a lot more time on this than I care to admit. Thanks.
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