rvotri Posted January 9, 2022 Share Posted January 9, 2022 Hello! How do i via File in "Do script file" change a Game Flag's value? I have a simple script that counts Kills for both sides, Players and AI... But my script dies on it, it only shows the totals but it don't interact with game itslef... I tryed to imput totals to a Flag but every time a kills happens a scritping error is thrown... I tryed the following: local Temp = Event.initiator; if Event.id == 5 then if Temp then _ = Temp:getCoalition(); if _ == 1 then Blue=Blue+1 trigger.action.setUserFlag('10000', flag_value + 1) end if _ == 2 then Red=Red+1 trigger.action.setUserFlag('10001', flag_value + 1) end return end end And i get the error in attached image. I'm not sure if this is the correct approach... So i'm open to new ideas! Thanks in advance! Who cares... Link to comment Share on other sites More sharing options...
rvotri Posted January 9, 2022 Author Share Posted January 9, 2022 Ow! My mistake... Solved it.... I was using part of script of different files, so i forgot to change: trigger.action.setUserFlag('10000', flag_value + 1) to trigger.action.setUserFlag('10000', Blue) trigger.action.setUserFlag('10000', Red) Its working now, i'll let the post here for other users. Thanks Who cares... Link to comment Share on other sites More sharing options...
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