Skuva Posted January 27, 2022 Posted January 27, 2022 (edited) The MAX ATTACK QTY option is suposed to tell the AI how many runs on a target it shall do with specified armaments. The mentioned option works perfectly on "Attack Unit" task but not with "Attack Group" task. Below is a simple mission with 2 Su-25, one set for "Attack Unit" the other for "Attack Group", with every parameter within those tasks exactly equal (WEAPON = Rockets, REL QTY = One, MAX ATTACK QTY = 1). The "Attack Group" AI, although following the specified WEAPON and REL QTY (initially), will ignore MAX ATTACK QTY and keep firing its armaments on multiple runs until it's completely depleted. AI_QTY_Tests.miz EDIT: Additionally the AI won't obey any of those 3 parameters (WEAPON, REL QTY and MAX ATTACK QTY) when ordered to attack more than one unit along its flight plan. Happens both with "Attack Unit" and "Attack Group". Below is a simple mission with a Su-25 instructed to do a single run on the first enemy group, then retreat a bit before engaging the second enemy group (with the same instructions). But what happens is that it will do the first attack as instructed and then go rogue. AI_QTY_Tests2.miz Edited January 29, 2022 by Skuva Adding secondary bug
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