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Ability to define ECM effectiveness inside of missions


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The concept is simple: let mission makers redefine the strengths of airborne ECMs at the .miz level. This will allow mission makers to fine-tune the ECM for the needs of any particular mission.

For example, if I'm running a campaign, we could have standard Hornet ASPJ strengths for the first few missions but then the enemy tunes their EW and the ASPJ is a lot less effective. Or the bluefor side can get ELINT updates to their EW and the SA-10 is now ineffective.

Then there's multiplayer pvp to consider. Not everyone will agree with some of the decisions made, but ECM would be another way to balance airframes. Consider Mig-21s with effective ECM that makes them very difficult to lock or get ranging info beyond 10 NM? Or giving FC3 planes less/more effective ECM depending on the balance we want to achieve.

The last advantage- The community won't be bothering the devs three years from now when someone finds some publicly released data that conflicts with the current in-game modeling of ECM system effectiveness.

 

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