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Multiplayer - Noticeable FPS drop when AH-64 are within ~200 meters


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Posted

Hi, 

When playing on various servers (A4H / Rotorheads etc) - since the introduction of the AH64 and possibly the recent small DCS update, I experience a 3 - 7 fps drop when an AH64 is in close range, or if we are sitting together on adjacent helipads. Other aircraft models appear to have little, if any affect on the FPS.

I'm curious to know if anyone else is experiencing the same thing?

 

Posted

You can observe this effect (to a greater or lesser degree) with all the recent flyable aircraft from ED.  They are very complex models, and the LOD ranges are very generous, meaning that they render at very high detail levels a long way away.  It suck FPS.  If you park 20 player-flyable hornets on the ramp and compare your FPS to 20 of the old AI only model you'll see the difference there.  I'd imagine the Apache will be worse.  

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