Jump to content

Recommended Posts

Posted

I want to inquire about the implementation of the new Range Gate to the AIM-120's seeker. There is a noticeable improvement in certain areas, however, it seems that it has exacerbated some still lingering issues. Specifically, I want to know if perhaps the coding of the range gate is such that when the missile breaks lock, the range gate stays and therefore makes it nearly more difficult to reacquire the target. So if the target notches and the missile does not immediately reacquire, the target will fly outside of whatever the range gate parameters are and disappear. I believe this problem may increase for missiles with very high terminal energy as they clear a lot of ground very quickly and would thus decrease the time the target would be within the range gate if the missile loses track.

TACVIEW: The tacview I'm including was done on the Growling Sidewinder public pvp server on May 3rd. I have taken the time to delete all other objects from the file that are not my aircraft, the AIM-120Cs and the 3 target aircraft. The first target (Vader9999100) is shot down no problem. The second target (womby) performs a vertical sliceback maneuver and momentarily defeats the seekerhead, but the missile very clearly fails to reacquire even though the target is WELL within the seeker FOV and is practically nose hot. The third target (<404> ADLER) enters a notch/beam, momentarily defeats the seeker, but the missile fails to reacquire even though the target is within FOV and outside of notch parameters.

F-15 triple TWS.zip.acmi

  • Like 4
  • Thanks 2

Heavy Fighter Elitist
AIM-120 Best Missiletm
AWG-9 Gaslighter
Diagnosed with terminal Skill Issue

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...