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Posted

Hello felows !!


I recently changed my monitor and I came across a problem.... the positioning of the radio was too far from the center, I created a screenshot and, I would like some good soul, to help me in the configuration to place the radio in the center ....

                                                                                                                            👇

Radio Menu.jpg

 

Thank you so much.... !!

Posted

Hi,

I use a monitor 5120*1440 with the following parameters where you define the 3D view and the GUI view in different areas:

in \Config\MonitorSetup edit a monitor file like that, where the GUI is in the middle, and not spread across  :

 

 

Viewports =
{
     Center =
     {
          x = 0;
          y = 0;
          width = 5120;
          height = 1440;
          viewDx = 0;
          viewDy = 0;
          aspect = 5120 /1440;
     }
}

GU_MAIN_VIEWPORT = Viewports.Center

    GUI =
{
        x = 1280;
        y = 0;
        width = 2560;
        height = 1440;
}

UIMainView = GUI 

  • Like 1

Callsign   SETUP

Posted
On 6/11/2022 at 6:39 AM, ron533 said:

Hi,

I use a monitor 5120*1440 with the following parameters where you define the 3D view and the GUI view in different areas:

in \Config\MonitorSetup edit a monitor file like that, where the GUI is in the middle, and not spread across  :

 

 

Viewports =
{
     Center =
     {
          x = 0;
          y = 0;
          width = 5120;
          height = 1440;
          viewDx = 0;
          viewDy = 0;
          aspect = 5120 /1440;
     }
}

GU_MAIN_VIEWPORT = Viewports.Center

    GUI =
{
        x = 1280;
        y = 0;
        width = 2560;
        height = 1440;
}

UIMainView = GUI 

Thank you so much ron533 .....  it was solved to me.... very very thanks.... !!

Posted
On 6/15/2022 at 1:54 AM, BR CEROL said:

Thank you so much ron533 .....  it was solved to me.... very very thanks.... !!

You're very welcome 🙂

Callsign   SETUP

  • 1 year later...
Posted

Hello,

Thank you for sharing this tips ! It was exactly what I was looking for as I'm using an ultrawide screen 5120*1440 .

However, I have a small issue when I use the map (F10 view). The map is also resized, but a kind of offset seems to be present. For instance, when I want to click on my own label, I have to click a little further on the right. In the picture attached, the position of the click is shown by the star in red.

Here is my monitorSetup file :

Viewports =
{
     Center =
     {
          x = 0;
          y = 0;
          width = 5120;
          height = 1440;
          viewDx = 0;
          viewDy = 0;
          aspect = 5120 /1440;
     }
}

--GU_MAIN_VIEWPORT = Viewports.Center

    GUI =
{
        x = 5120/4;
        y = 0;
        width = 5120/2;
        height = 1440;
}

UIMainView = GUI
 

Do you have an idea to solve this issue ?

Thanks for you help !

 

dcs_map_issue.png

Posted

I think there is screen variable defined that always gives you a true size of the screen. I do not have the example here.

In your case section under GUI your screen is devided into (1/4 + 1/2 + 1/4):

- 5120 / 4 offsets for 1/4 of your screen

- width/2 is it to draw on 1/2 of your screen

 

Posted

I have tried different variables, but I don't find a solution. Instead of "Viewport" or "GUI", maybe there is another function to set the size and position of the map ?

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