BR CEROL Posted June 7, 2022 Posted June 7, 2022 Hello felows !! I recently changed my monitor and I came across a problem.... the positioning of the radio was too far from the center, I created a screenshot and, I would like some good soul, to help me in the configuration to place the radio in the center .... Thank you so much.... !!
ron533 Posted June 11, 2022 Posted June 11, 2022 Hi, I use a monitor 5120*1440 with the following parameters where you define the 3D view and the GUI view in different areas: in \Config\MonitorSetup edit a monitor file like that, where the GUI is in the middle, and not spread across : Viewports = { Center = { x = 0; y = 0; width = 5120; height = 1440; viewDx = 0; viewDy = 0; aspect = 5120 /1440; } } GU_MAIN_VIEWPORT = Viewports.Center GUI = { x = 1280; y = 0; width = 2560; height = 1440; } UIMainView = GUI 1 Callsign SETUP
BR CEROL Posted June 14, 2022 Author Posted June 14, 2022 On 6/11/2022 at 6:39 AM, ron533 said: Hi, I use a monitor 5120*1440 with the following parameters where you define the 3D view and the GUI view in different areas: in \Config\MonitorSetup edit a monitor file like that, where the GUI is in the middle, and not spread across : Viewports = { Center = { x = 0; y = 0; width = 5120; height = 1440; viewDx = 0; viewDy = 0; aspect = 5120 /1440; } } GU_MAIN_VIEWPORT = Viewports.Center GUI = { x = 1280; y = 0; width = 2560; height = 1440; } UIMainView = GUI Thank you so much ron533 ..... it was solved to me.... very very thanks.... !!
ron533 Posted June 18, 2022 Posted June 18, 2022 On 6/15/2022 at 1:54 AM, BR CEROL said: Thank you so much ron533 ..... it was solved to me.... very very thanks.... !! You're very welcome Callsign SETUP
SmallHead Posted December 1, 2023 Posted December 1, 2023 Hello, Thank you for sharing this tips ! It was exactly what I was looking for as I'm using an ultrawide screen 5120*1440 . However, I have a small issue when I use the map (F10 view). The map is also resized, but a kind of offset seems to be present. For instance, when I want to click on my own label, I have to click a little further on the right. In the picture attached, the position of the click is shown by the star in red. Here is my monitorSetup file : Viewports = { Center = { x = 0; y = 0; width = 5120; height = 1440; viewDx = 0; viewDy = 0; aspect = 5120 /1440; } } --GU_MAIN_VIEWPORT = Viewports.Center GUI = { x = 5120/4; y = 0; width = 5120/2; height = 1440; } UIMainView = GUI Do you have an idea to solve this issue ? Thanks for you help !
okopanja Posted December 1, 2023 Posted December 1, 2023 I think there is screen variable defined that always gives you a true size of the screen. I do not have the example here. In your case section under GUI your screen is devided into (1/4 + 1/2 + 1/4): - 5120 / 4 offsets for 1/4 of your screen - width/2 is it to draw on 1/2 of your screen
SmallHead Posted December 2, 2023 Posted December 2, 2023 I have tried different variables, but I don't find a solution. Instead of "Viewport" or "GUI", maybe there is another function to set the size and position of the map ?
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