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So im playing through Dominant Fury & Cerberus North mostly at the moment, and im seeing a lot of broken voice triggers and AI triggers doing weird things. The individual creators are trying to correct their campaigns but i think it may be a DCS issue with triggers in general atm. it is intermittent which is difficult, but it is happening quite often, at least 1 per mission, where voice overs are firing way to late, and when they do, they "Stack" on one another, speaking all at once or AI not doing their assigned tasks.

Such as M14 in RODF, the chopper had already picked up a downed pilot, we're leaving the area and i got about 10 call outs from the pilot all at once, overlapping the actual voices of the mission point i was at.

another example is the AI arent taking out sams as they should either, ive already finished OCN (so i know how they play out) and in Mission10 pt 2, i take out first target then additional targeting north but im being shot at by SA10, in an area when theres meant to be EW support and sead).in RODF M13, the sead takes out two SA6, but prob 4 times they didnt, and im also seeing these late voice triggers in several campaigns.

Theres a common issue in RODF M06 where wingman doesnt goto WP1 (several threads about it) and he stays on BRC off the cat, but again, not following his triggers

is there anyway to test the accuracy of triggers in general? Im on openbeta latest

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