Kappa-131st Posted August 5, 2022 Posted August 5, 2022 (edited) In DCS, forest are indesctuctible. It's a shame : - A group of APCs under the cover of a forest is practically indestructible: A rocket pass will have no effect on the units below, the leaves will stop the shoots! It could be interesting sometimes to destroy trees, there should be a notion of destructible trees. - Another thing: There is no lua function to know if a position is occuped by a forest or not. There are functions to determine if an area is land or sea, but no functions that indicates if the area is forested or not. However, it can sometimes be practical. For example: I want to make a script so that a artillery move in an area, finds a place without forest to deploy, fire, then leave. However, no function will allow me to determine if an area or a path contains forest. I don't want my artillery trying to deploy under a forest, I want it to find nearby clearings if the aera is forrested. But no lua functions can determine that. Edited August 17, 2022 by Kappa-131st 3
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