Jump to content

Recommended Posts

Posted (edited)

Many of the lights in DCS look very smeared and blurry as the bloom effect is far too severe. The IFLOLS lights on the supercarrier are the main problem as it causes difficulty in actually being able to see its indication. The external lights on the hornet - particularly the nav lights looks terrible from afar as even on the dimmest setting the light smears out across the sky really unnaturally (even in the day!!!). These issues are far worse in VR.

When you look at aircraft lights in the real night sky they are literally just dots and you can actually see the colours of the lights which is the point of nav lights as you can tell what side of the aircraft you are looking at from the colour of the light.

Please could this be adjusted, I think there are already some mods available especially for the IFLOLS lights but they dont pass IC. Some modules are fine and others like the hornet are unusable. It would be good if the appearance was standardised across DCS aircraft to look consistent and normal!

Edited by Luft Waffel
Posted

It's been brought up many times... crickets

For a non-coder like me, this seems like an easy fix.  On the other side of the spectrum, the nav lights on some AI models are only visible when you're on top of them (.1, .2nm).

😬

 

Posted

Strange that it hasn't been fixed/standardised yet given its a problem that's been around for so long and as you say brought up many times. Makes me wonder what this massive chunk of devs they say are working on the "core game" are doing. Surely this can't be such a difficult thing to fix if community members have already fixed it with mods.

  • 2 months later...
  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...