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Visualization of reachable ground (for Air and Ground units)


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Posted (edited)

Hello ED,

My whish for the Mission editor came up with the problem, that it's hard to predict, whether units can "see" earch other or not. This is one one side for Air units seeing the ground, but also the ground units, seeing each other. This makes a lot of planning a bit painful, as predictions if units will fire or not are hard to be made.

This problem is enforced by the fact, that the available maps don't visualize the shading for the terrain very good (this will be a point for my next wish!)

So, how do I think this visualization could look like in the attached screen<profanity> (sorry for my Paint-"Skills").

What you see there is a artillery unit, and all the areas that are "reachable". Espacially, when trees or buildings are in their way, this could be very easily identified.

nullnullThe same thing can be very interesting for air units, for placing SAMs, AAA or just targets.

Regards

Limaro

image.png

Edited by Limaro
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