TEMPEST.114 Posted October 2, 2022 Posted October 2, 2022 Have a standard facility to set an AI aircraft to be able to be intercepted and depending on comms tree triggers, or flashing lights or even close aggressive manoeuvres to either follow the player/clients/intercepting AI aircraft, divert to a suggested airbase, flash their own lights/rock their wings etc, or even go hostile - regardless of coalition. The F14 is an Interceptor, so too will be the F4. Yet there is no built in way to do this and to do it manually requires a lot of triggers and flags that can't be packaged up and copied / pasted between missions - meaning you have to do it all over again each time. It's a pain.
Recommended Posts