Loophole Posted November 2, 2022 Posted November 2, 2022 In case it is of any assistance to mission makers and server operators out there, I put together a small utility that automatically removed the Mod requirements from any mission you apply it to. It doesn't remove the mods - just the flags that mark the mission as requiring specific mods - thus allowing non-modded clients to join. See https://www.digitalcombatsimulator.com/en/files/3322208/ 1
Dangerzone Posted November 2, 2022 Posted November 2, 2022 27 minutes ago, Loophole said: In case it is of any assistance to mission makers and server operators out there, I put together a small utility that automatically removed the Mod requirements from any mission you apply it to. It doesn't remove the mods - just the flags that mark the mission as requiring specific mods - thus allowing non-modded clients to join. See https://www.digitalcombatsimulator.com/en/files/3322208/ Great stuff Loophole. Would you mind PM'ing me the source please. (I like to compile my own instead of just running exe's). I was thinking of making one myself - but you have saved me the trouble! Very muchly appreciated. 1
Loophole Posted November 2, 2022 Author Posted November 2, 2022 2 hours ago, Dangerzone said: Would you mind PM'ing me the source please Done! I also recently stumbled across a reference to this: https://github.com/Dzsek/dcsMissionVariantGen/releases/tag/v1.0 I haven't investigated it, but it sounds like it might be a more general-purpose version of my little utility. 1
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