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Posted (edited)

HI, I'm not sure if this has been reported already but the scale of the eyepiece is wrong when viewed in vr on an HTC Vive pro, I don't know if it affects other HMDs

Replicate, by starting any AH-64 and turning on the ihadss and the flir

here are a couple of images to demonstrate:

The first is how it looks currently in game, as you can see the image extends beyond the edges of the glass reflector, which would be impossible.

The second is a quick Photoshop of about how it should be.

I think the eyepiece is modelled too far away from the virtual eye, as a result it is not really usable in VR, it would be really nice to have this working please.

Thanks

Simon

 

 

viveorg.jpg

vivehmd.jpg

Edited by Thunderchief2000
photos not in correct order
Posted

I have Vive Pro2 and it looks the same for me….

It was already in an other thread. Seems that is only a Vive thing….Users of other VR brands seem not to have reported this yet…

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