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Posted (edited)

I don't usually take a close look at the debriefing, but it was missing my one confirmed kill so I looked closer. The inaccurate totals of kills are one thing (math is hard!), but it appears that the blue AI is are killing each other, a lot in Sortie 3. or perhaps this is just AI crashing into each other?
This is with DCS 2.8.0.32235.1 Open Beta (in which the blue AI departs just fine in Sortie 3 for some reason).

fraternicide.jpg

Edited by Pyrocumulous
DCS 2.8.0.32235.1 Open Beta

Warthog HOTAS, VMAX Prime Throttle, TPR pedals, Kensington Slimblade Pro,

Pimax Crystal, RTX 4090 FE, Asus ProArt X670E-Creator, Ryzen 7950X3D, 64gb DDR5.

Posted (edited)

Can confirm that the issue does not occur in DCS 2.7.18.30765 (Stable branch). The final 6 deaths on the attached screen are all crashes, two of which were right on runway 30 as I was on final approach. Until ED fixes the AI, best to stick to 2.7 stable for single-player campaigns.

OpenComposite_DCS_20221112_222253_L.jpg

Edited by Pyrocumulous
typo

Warthog HOTAS, VMAX Prime Throttle, TPR pedals, Kensington Slimblade Pro,

Pimax Crystal, RTX 4090 FE, Asus ProArt X670E-Creator, Ryzen 7950X3D, 64gb DDR5.

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