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Change Entire game font (esp in game radio/subtitles) to monospaced font.


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Posted

as title says.

When trying to lay out information the current (awful) font is not monospaced and it makes everything you try to line up be out of whack and there is nothing you can do about it. 

Changing the font shouldn't be anything other than a one line fix. 

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Posted

Okay, so I've been procrastinating; instead of the scripting I'm supposed to be doing I've been trying to make a mod to fix this and I think I've got more info.

The offending font (Radio Message Font) is DroidSansFallback. Firstly, it's not monospaced. 
So I wrote an OVGME to replace it with an identically named monospaced font which is very clear to read (it's free to use commercially so it's all safe and cool to use - font is called 'SourceCodePro'.

However whilst the first column of text in my multiple line string of text lines up virtually perfectly everything else is screwed up when printed in game. 

I believe the font renderer that the game engine uses is screwing with the width of the 'spaces' when it renders the text. The characters seem to have the same kerning, but it's the spaces that are getting trimmed a little - which over multiple spaces to force 'column alignment' screws everything up. 

So this isn't a quick fix so I doubt it will ever get addressed unless the font renderer gets replaced or has a bigger but (it won't and it doesn't).

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