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MIP and Radio Channel Display Problems


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Pretty minor problem, but the radio channel screens dont display the small triangle when receiving radio transmissions on Comm1 or Comm2. Are others experiencing this as well? I assumed the lua script was just re-projecting the display for radio channel in game, but maybe it is just exporting the current channel so it does not change to show the incoming transmission. Thoughts? Anyone tried messing with their lua exports for the syncing feature?

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