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I came upon a post in VR that explains how changing desktop resolution can improve VR performance.  I did a simple test and noticed that changing my desktop resolution from 4k to 800x600 did provide a small improvement from 16.47ms to 16.15ms.  It is not much on my system but some folks report up to 75% improvement in FPS on low-end PCs.  This is evidence that showing a mirror image does take resources and has a performance cost.  I think that having an on/off switch for the mirror might provide some benefits.

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