jross194 Posted December 17, 2022 Posted December 17, 2022 Request Generate an event (or some other mechanism) when the PLAYER (in Single Player mode) identifies an arbitrary unit visually, allowing me to use that specific unit for some purpose. Background Currently the "Cockpit Visual Recon Mode" mechanism allows the player to 'look at' (point their head) and select a unit. This unit is, somehow, being used internally to make all AI aware of this object. However, it appears to have several dependencies based on the AI logic - they will only 'see' the unit under certain circumstances (for example: what sensors my wingman has; the number of units in the group, etc). Rationale & Benefits As the "Flight Leader" if I can see the unit (single APC for instance, in a grove of trees perhaps) then it can be reasoned that my wingman should be able to see it also - imagine that I have "talked him on" to the target. Obviously I can't talk to the AI as I would a human being. IMO this one item will allow the Single Player, player, to get much more combat functionality from their AI wingmen and broaden the game play for air-to-ground missions from any era simulated in DCS World. The existing API will allow me to expand on this selected unit: get the entire group; evaluate it (type/speed/position); decide actions allowed; etc. Thanks JR i6700k 4.4mhz, 32Gb, nVidia 1080, Odyssey+, CH Products, Derek Speare Designs button box, Bass shaker w/SimShaker For Aviators
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