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New Update Dynamic & Persistent Server - Persian Gulf Invasion of Iran - No Mods


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Server Name: Maples Dynamic 92

FOR SERVER PASSWORD: "dynamic92"

SRS: dynamic.borderzone.ca

Questions/Interaction: https://discord.gg/B4VRE8qV

Persian Invasion V1.0  

What is it? 

-Persian Invasion is a dynamic, persistent online sandbox, set in 1992, where NATO is invading Iran. Both sides aircraft, helo and weapons are (mostly) period authentic, “new” weapons like AIM120B are available for certain jets in limited loadouts and supply. 

-Everything you do matters, destroyed units/aircraft affect both side, each side has set aircraft numbers, each squadron will be replenished with one aircraft per 24 hours. Destroy the enemy fuel refinery? They will eventually run out of fuel, destroy their ammo factory? Eventually they run out of weapons. Everything you destroy, will stay destroyed, and you’ll see it’s carcass days later, everything you do matters. 

-Lives, every server run is 5 hours long, you will be warned 120, 60 minutes prior of the shutdown, and every 15 minutes AFTER. During those 5 hours, you have three lives, lose them, and you’re done. 


-There are three capturable FARPS, to capture a FARP, destroy all enemies around it, then land or drive friendly ground units near it. Once captured, you can land and de-slot, on next server instance your helo, fuel and ammo will be transferred and available. If it is subsequently crashed, you’ll need to ferry a new one in. 


- Every unit has the same 13 waypoints, see kneeboard for waypoint locations, your objective is the destruction of all enemy at the location, and capturing with ground forces, this can be done in ANY order, and yes RED will make attempts to re-capture. Goal win state is the capture of Shiraz, but all prior targets must also be captured to trigger a win, keep in mind objectives can be attacked in any order. 

-Every server re-set the weather will be randomly changed, unfortunately this cool feature means that sometimes carrier ops will be an extra challenge with potential cross winds.  
 
-Iranian SAM network gets progressively more challenging, as does the air threat, Iran has an advanced IADS, it will only activate if it thinks it can kill you, so no just launching HARMs won’t be enough, many sites (mobile like SA6) do not show up on your SA, nor do most ADA sites. Knock out EWR locations to degrade the IADS abilities. 

-Capturing air bases, is strategic only, new jet spawns will only be created by the game master if the situation is deemed appropriate, and will only be forward deployed type jets, like AV8 or A-10. This server is trying to stick as close to the real challenges the coalition would face as supply lines get extended. NOTE: You may still see Red “empty” jets on the airfield, at any time, aircraft on ground are valid targets, and will deplete enemy supply of that aircraft/weapons loaded. 

**UPDATE: BLUE FORCES WILL AUTOMATICALLY ATTEMPT TO CAPTURE ANY RED BASES THAT ARE CLEAR OF RED GROUND FORCES ONCE PER SERVER ROTATION UNTIL CAPTURED** 






CVN-74 | 120.000 | ICLS 18 | LINK 4 336.000

 LASER CODE PRE-SETS FOR A/C REQUIRING THEM
SEE BOARD NUMBER (711=1711)
HORNETS USE BLOCK 173X AND UP

AWACS EAST: OVERLORD 5-1: 305.000
AWACS WEST: OVERLORD 6-1: 306.000

TANKER OVER UAE:
BOOM: SHELL 5-1 | 251.000 51X
BASKET: ARCO 6-1 | 261.000 61X

CARRIER TANKERS:
ARCO 7-1 | 271.000 71X
ARCO 8-1 | 281.000 81X

BA BOOM TANKER SOUTH
TEXACO 1-1 | 311.000 | 11X

HMS INVINCIBLE
118.5 | 77X

RAF TANKER
SHELL 4-1 | 341.000 | 41X

WP1: BANDAR-E-JASK
WP2: ABU MUSA
WP3: SIRRI
WP4: TUNB KOCHAK
WP5: TUNB ISLAND AFB
WP6: QESHM
WP7: BANDAR ABBAS
WP8: HAVADARYA
WP9: BANDAR LENGEH
WP10: KISH
WP11: LAVAN
WP12: LAR
WP13: SHIRAZ (CAPITAL TARGET)

To utilize CTLD there are two menus, standard CTLD like troop transport works as normal. DSMC_CTLD allows the creation of specialized crates like fuel/ammunition that can be slung loaded to forward bases, upon unloading of the crate, the contents will be added to the airbase/FARP on server re-set.

-Any weapons/fuel on your jet when you de-slot will be 
IMMEDIATELY added to airfield/FARP/ship supply, so this is another way to move resources forward. (Apaches pay attention here)
 

Edited by =BZ= Maple
discord
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Posted

Server Maintenance Cycle Complete

Running a test this run for the Mirage F1-EE Variant for now. Previously F1 would crash server if any F1's had crashed, new variant may not be an issue, Spanish F1's is the storyline.

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