actually_fred Posted March 10, 2023 Posted March 10, 2023 When using ultraleap or VR controllers, putting your hand near a switch/button will automatically trigger the switch/button. When using hand-tracked controller emulation with a wide field of view (e.g. quest hand tracking + virtual desktop or OpenXR toolkit or HTCC), this is problematic - for example, when your hand is on the throttle, it's easy to accidentally turn off fuel pumps in the a10c. This is also a problem with ultraleap when looking near the throttle - it's only the narrow field of view compared to quest tracking that makes it not a problem when looking elsewhere. An option to ignore proximity and require a controller button/thumbstick action to interact would make these all better. 1 I don't provide any support for any of my software on these forums, or accept bug reports or feature requests on these forums. If you need help with one of my projects, the project documentation may directly address your problem, and tell you where/if help is available
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